![]() It's nice to see that you have thought of a solution for purists. Just telling you what the thoughts are at the moment. So we are thinking about an option to disable them. But we understand that some players might not want to see that. And it also gives a slight information on the size of the projectile fired. It can only be seen in the viewing range of your units. Actually the trails serve to show players the rough angle and area where the attack is coming from. Also, we are thinking about an options switch to disable the trails for projectiles.
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